Wintermute Engine This is a set of tools for creating point & click adventure games, both traditional 2D and modern 2.5D (3D characters on 2D backgrounds).
The kit consists of the engine itself (Wintermute Engine, or WME), GUI editors for creating and controlling game content (WME tools), documentation, a demo game and templates. The kit consists of the engine itself (Wintermute Engine, or WME), GUI editors for creating and controlling game content (WME tools), documentation, a demo game and templates. The engine supports almost any resolution. Your game can range from retro 320×200 to modern 1024×768 (and larger). 16bit (hicolor) and 32bit (true color) color depth is supported. The player can choose the color depth that suits his computer and the engine automatically converts the display. To make development easier and faster, WME offers a set of tools for game scene design, animation and for managing project content. The tools run on the engine itself, so they let you see everything as it will be in the game.
Versions
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