N Free computer platformer game, notable for its realistic physics engine. The player controls a ninja who must get past enemies and traps to a switch that opens a door and then enter it. The game ends if the ninja crashes when falling from a height, if the ninja hits one of the enemies (or the enemy kills him with his weapon), or if the time allotted to complete the level has expired. Time can be increased by collecting gold: one square of gold adds two seconds.
Control is from the keyboard. Six customizable buttons are used: left, right, jump, pause, suicide (for some desperate situations) and the boss button.
With successive presses you can perform complex actions: sliding on an inclined and steep wall, jumping off the wall. If you hold down the jump, the ninja will jump farther than if you just pressed the jump. If at the moment you touch the wall (in flight) you press jump, the ninja will bounce off the wall. If you hold down the cursor key the moment you touch the wall, further away, the ninja will begin to slowly slide down the wall.
In addition, experienced players can use such complicated tricks as corner-jumps, quick climbs in narrow passages (chimney), etc.
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