Computer science students at the Technical University of Munich have developed an algorithm that calculates who will live and who will die in Game of Thrones.
The artificial intelligence takes into account data from previous seasons of GoT, wikis and books, as well as gender, age and home ownership. This helps the AI calculate the potential probability of death.
For example, House Stark is more likely to die than Lannister. "I'm sorry, but it is," the students themselves, who developed the algorithm, note. Note that the most resilient character was Daenerys, her result - 99%. In second place - Tyrion Lannister, and in third - Varys. We won't spoil it any further.
The second news item this week, and also about artificial intelligence. This time we're talking about a competition between bots and cybersports team OG.
According to The Verge, the OG team lost to the artificial intelligence two maps in a row. In this case, the second run AI took only 20 minutes to overcome the opponent.
OpenAI is five bots, who were trained in Dota 2 through in-depth gameplay training with reinforcements. There was a total of 10 months of training, during which the bots played 45,000 years. Artificial intelligence knows every millimeter of the game.
The developers of Dota 2 said that they would not make fun of the cyber athletes like that again.
Development team RCT studio wants to use the artificial intelligence to create movies and video games.
We're talking about a startup that created a smart speaker for Baidu.
How will it work in practice? RCT studio envisions that with virtual reality glasses, the viewer will be able to interact directly with characters equipped with artificial intelligence. They will be able to react to the user's actions based on the data obtained during training.
The startup team notes that the number of scenarios can be generated an infinite number of times. It will definitely be interesting to look at this.